SKILLS
• Polygonal/Sub-d modeling, sculpting, retopology
• UV mapping, PBR texturing
• Product Design
• 3D Product Visualization
• Animation
• VFX / Compositing
• Rigging (bone and pose morph)
• Facial Motion Capture (in Cinema 4d)
• Other
SOFTWARE
• General - Cinema 4d, Zbrush, Unfold3d
• Secondary - 3ds max, Substance Painter/ Designer, Quixel, Solidworks, Faceshift
• Rendering - C4D - Standard/Physical,
Redshift
• Compositing - After Effects, Photoshop
• Editing - Premiere Pro, Vegas Pro
• Game Engine - Unity 3d, Unreal Engine
